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14 September 2026 · 2 min read

Why does server location matter? Ping and latency

The most talked-about thing when choosing a server is CPU and RAM; the most skipped is location. Yet on a game server the one number a player notices directly is ping, and what determines ping is not hardware but distance.

Why latency is physics

Data travels at the speed of light as it applies in fibre, which is roughly 200,000 km/s. Istanbul to Frankfurt is roughly 2,000 km and the packet makes a round trip. So in the best case around 20 ms. In reality, once routing hops, peering points and line congestion are added, the typical value is 35-50 ms.

This is not something that can be fixed with hardware. The fastest processor in the world does not shorten distance.

Typical values from Türkiye

LocationTypical ping from Türkiye
Türkiye (Istanbul / Bursa)5-25 ms
Bulgaria / Romania30-45 ms
Germany (Frankfurt)40-60 ms
Netherlands45-65 ms
USA (east)120-160 ms

How much does it matter, and on which workload?

Very important (a 10-30 ms difference is noticeable):

Moderate (tolerable up to 50 ms):

Insignificant:

The right way to measure

Before buying, ask the provider for a test IP and measure from your own connection:

ping -c 20 <IP>
mtr -r -c 50 <IP>

ping gives you the average latency. mtr is more useful: it shows every hop along the path, so you see where the latency is created. If there is a jump at a single hop, the problem is routing rather than distance — and that is something that can be fixed.

Look at jitter as well — the variation in ping. A steady 40 ms is better than a connection bouncing between 20 and 80; players notice the variation, not the average.

How do you verify a "low ping" claim?

Instead of the number on the marketing page, ask this:

"What is your domestic and international transit capacity, which peering points are you connected to, and will you give me an IP I can test?"

A provider that will not give you a test IP has a ping claim that cannot be verified.

How this works at Datafex

Servers are hosted in the DGN Data Centre in Bursa — 100 Gbps domestic and 10 Tbps international transit capacity. If you serve players in Türkiye, a domestic location is a direct gain of 20-40 ms compared with an overseas provider.

Related reading

If you want to act on what is in this guide:

See plans hosted in Türkiye

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