- How much RAM does a Silkroad Online server need?
- It depends on the player count. Our recommendations: 1-250 players: 8 GB RAM and 4 vCPU; 250-700 players: 16 GB RAM and 8 vCPU; 700+ players: 32 GB RAM and 16 vCPU. Pick the next tier up as mods, plugins and map size grow; you can upgrade RAM later from the customer panel without reinstalling.
- How much does Silkroad Online server hosting cost?
- Silkroad Online server plans start from ₺1,550/month + VAT with 8 GB RAM, 4 vCPU and NVMe storage. The price depends on the vCPU, RAM and disk you choose; the table on this page lists current monthly prices for the recommended plans by player count. Fexwall DDoS protection is included in every plan.
- Is Windows mandatory for a Silkroad server?
- Yes. The gateway, agent and shard processes are compiled for Windows, and the database layer is Microsoft SQL Server. You need to select a Windows template when ordering.
- Players cannot connect to the server, where should I start?
- The first place to look is the IP values in the configuration files. On Silkroad, GatewayServer tells the client the address of AgentServer; if that address is left as a local IP, the client makes the first connection but cannot enter the game. Make sure the server's real public IP is written in every configuration file, then check ports 15779 and 15882.
- Does distributing client updates need extra bandwidth?
- On update days, yes. Because DownloadServer sends files to every connected player at once, egress traffic spikes briefly but sharply. Datafex servers have 100 Gbps domestic and 10 Tbps international transit capacity; moving distribution to a CDN or a separate server before releasing large updates is the simplest way to protect the game server.